"We've been working closely with our visual effect teams make sure that we've created custom visuals for the fights of raids WoTLK Gold, and that they really stand out to the visuals of players," Feasel said. "We're studying into what we call"noise'" of player class visuals and player covenant visuals. We're also making sure that images in the raid area don't interfere with the abilities of the boss. To make sure that we've got a clear the level."

In terms of the fights themselves Feasel said that Blizzard created some "new intriguing and unique mechanics" in addition to stating that there will have narrative elements interspersed into the battles.

"The intention behind having 10 bosses in a single raid is we have a big story to tell there, and we've got a lot of characters we'd like us to see inside the Jailer's personal chambers which may be the characters we have known in the past," he said. "There's an enormous amount of work to be done there. There are a lot of ideas."

Then, Feasel said he's excited to see Chains of Domination update to be released on WoW's test realm, so that the team at Blizzard can review and gather feedback prior to releasing it openly to all players. There's no official word yet, however, about the date Chains of Domination might hit the PTR or public servers.

World of Warcraft 's new Chains of Domination update for the Shadowlands expansion includes a brand-new mount that is a giant ancient tree that is able to ride and stomp around on. Finally. This is probably the most-anticipated aspect during the upgrade (I am only joking for a moment).

At BlizzConline I spoke to WoW principle game developer Jeremy Feasel about this mount in detail, such as how buy WoTLK Classic Gold came to be created, why it's so unique and how it can be connected to the wider lore.